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Shivering Isles reviews
Tue, 27 Mar 2007 23:36:35 +0000

by Wester
IGN have flared up their review of the Xbox 360 rendition of Oblivion's new expansion, Shivering Isles, giving it a 8.3/10.0 as an overall. Here's a select portion from it:
"You'll also get some fancy new armor sets and weaponry. From new enemy types and dungeons can be procured Amber and Madness Ore, which when brought to the proper smith in the main city of New Sheoth can be forged into some attractive pieces of equipment, with all the intricate detailing we've come to expect from Bethesda. Better still, these armors level with your character, so if you're still somewhat inexperienced, you can go back and forge a new set a few levels later and reap the benefits of augmented protection or increased weapon damage. Special Matrices allow magical versions of Amber and Madness items to be produced, but if you're a high level character you'll likely be applying your own enchants. A few unique weapons pop up as you follow the main story along with some new summons, and, depending on some of the choices you make during the main quest, the armor of the Golden Saints or Dark Seducers, who guard the Bliss and Dementia halves of New Sheoth, respectively."
OXM as well, giving it 9/10 as a standalone:
"The Shivering Isles � the Live Arcade expansion pack for Oblivion � is set in the realm of the God of Madness, Sheogorath. Moments after you’ve stepped through the new gate in the Niben bay and met Haskill, the mad god’s entirely-too-sane manservant, you’re dumped in The Fringe, a walled area that serves to test new entrants to the realm. You’ve got to escape from there and become Sheogorath’s new champion bitch against the rapidly approaching Greymarch, the 1000-yearly assault of the forces of order on the land of madness."
Make certain to read both reviews.
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